![]() ![]() Game Character Animation Contest (2015.04).Showcase Your Armor Knight Competition (2019.09). ![]() iClone Lip Sync Animation Contest (2021.07).guy rabiller | GOETZIWOOD STUDIOS "N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner. Can you replicate with the current iClone 7 physics implementation what was/is possible with this iClone 5 Physics Toolbox (which I don't think we can, apparently, hence my interest). I'm rather interested in what can be and can't be done in iClone 7 compared to iClone 5 (perhaps some features that does not work anymore or something?). What do you think ? ps: plz do not get into PhysX is better than Bullet or vice-versa because I know very well Bullet from my work with Houdini. But I would like to hear from those who actually own and use this Physics Toolbox, including with iClone 7. So seeing that Reallusion is still releasing iClone content using the Physics Toolbox make me think it may not be that obsolete after all and I'm now tempted to get it. When the Physics Toolbox was released for iClone 5 I was really interested in it but then I never had the chance to get it until apparently it was made more or less obsolete with the next iClone versions, but we never get back something similar even with iClone 7. I was very surprised because the UN Task Force is quite a recent release, after iClone 7 was released if I'm not mistaken. Recently I stumbled upon this tutorial: Tutorial - Playset UN Task Force - Using the Physics Toolbox in the Humvees. ![]()
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